Sandbox<State, Element> class
abstract
Defines a boundary between the external world and a self-contained world.
State
is defined as an associated type to the Sandbox, it
the state of the sandbox.
Constructors
- Sandbox()
Properties
Methods
-
dispatch(
Element e) → FutureOr< void> -
dispose(
) → FutureOr< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited