winner property
P?
get
winner
Implementation
P? get winner {
if (competitors.isEmpty) return null;
if (competitors.length == 1) return competitors[0];
final competitor1 = competitors[0];
final competitor2 = competitors[1];
if (_isWalkOver(competitor1) && !_isWalkOver(competitor2)) {
return competitor2;
}
if (_isWalkOver(competitor2) && !_isWalkOver(competitor1)) {
return competitor1;
}
final score1 = scores.isNotEmpty ? scores[0] : 0;
final score2 = scores.length > 1 ? scores[1] : 0;
return score1 >= score2 ? competitor1 : competitor2;
}