accept method
void
accept(
- SpanNode? node
inherited
use accept
to add a child
Implementation
void accept(SpanNode? node) {
if (node != null) children.add(node);
node?._acceptParent(this);
}
use accept
to add a child
void accept(SpanNode? node) {
if (node != null) children.add(node);
node?._acceptParent(this);
}