SingleChildScrollView constructor
- @Goto(_i1.SingleChildScrollView.new)
SingleChildScrollView(
- $ $config, {
- Key? key,
- Axis scrollDirection = _i3.Axis.vertical,
- bool reverse = false,
- EdgeInsetsGeometry? padding,
- bool? primary,
- ScrollPhysics? physics,
- ScrollController? controller,
- Widget? child,
- DragStartBehavior dragStartBehavior = _i4.DragStartBehavior.start,
- Clip clipBehavior = ui.Clip.hardEdge,
- HitTestBehavior hitTestBehavior = _i5.HitTestBehavior.opaque,
- String? restorationId,
- ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = _i1.ScrollViewKeyboardDismissBehavior.manual,
})
Implementation
@Goto(_i1.SingleChildScrollView.new)
SingleChildScrollView(
$ $config, {
_i2.Key? key,
_i3.Axis scrollDirection = _i3.Axis.vertical,
bool reverse = false,
_i3.EdgeInsetsGeometry? padding,
bool? primary,
_i1.ScrollPhysics? physics,
_i1.ScrollController? controller,
_i1.Widget? child,
_i4.DragStartBehavior dragStartBehavior = _i4.DragStartBehavior.start,
ui.Clip clipBehavior = ui.Clip.hardEdge,
_i5.HitTestBehavior hitTestBehavior = _i5.HitTestBehavior.opaque,
String? restorationId,
_i1.ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = _i1.ScrollViewKeyboardDismissBehavior.manual,
}) : super(
Argument({
#key: key,
#scrollDirection: scrollDirection,
#reverse: reverse,
#padding: padding,
#primary: primary,
#physics: physics,
#controller: controller,
#child: child,
#dragStartBehavior: dragStartBehavior,
#clipBehavior: clipBehavior,
#hitTestBehavior: hitTestBehavior,
#restorationId: restorationId,
#keyboardDismissBehavior: keyboardDismissBehavior,
}),
builder: (args) => _i1.SingleChildScrollView(
key: args(#key),
scrollDirection: args(#scrollDirection),
reverse: args(#reverse),
padding: args(#padding),
primary: args(#primary),
physics: args(#physics),
controller: args(#controller),
child: args(#child),
dragStartBehavior: args(#dragStartBehavior),
clipBehavior: args(#clipBehavior),
hitTestBehavior: args(#hitTestBehavior),
restorationId: args(#restorationId),
keyboardDismissBehavior: args(#keyboardDismissBehavior),
),
);