PersistentStateNotifier<T> class

Inheritance
  • Object
  • StateNotifier<AsyncValue<T>>
  • PersistentStateNotifier

Constructors

PersistentStateNotifier({required PersistentStore<T> store, Duration saveDebounce = const Duration(milliseconds: 1000)})

Properties

debugState → AsyncValue<T>
A development-only way to access state outside of StateNotifier.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
If a listener has been added using addListener and hasn't been removed yet.
no setterinherited
isLoading bool
getter/setter pair
mounted bool
Whether dispose was called or not.
no setterinherited
nextSync Future<AsyncValue<T>>
no setter
onError ↔ ErrorListener?
A callback for error reporting if one of the listeners added with addListener throws.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state ↔ AsyncValue<T>
The current "state" of this StateNotifier.
getter/setter pairinherited
store PersistentStore<T>
getter/setter pair
stream Stream<AsyncValue<T>>
A broadcast stream representation of a StateNotifier.
no setterinherited

Methods

addListener(Listener<AsyncValue<T>> listener, {bool fireImmediately = true}) → RemoveListener
Subscribes to this object.
inherited
dispose() Future<void>
Frees all the resources associated with this object.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() Future<void>
set(T newValue) → AsyncValue<T>
toString() String
A string representation of this object.
inherited
update(T update(T value)) → AsyncValue<T>
updateShouldNotify(AsyncValue<T> old, AsyncValue<T> current) bool
Whether to notify listeners or not when state changes
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited