ScrollEvent class
A scroll delta from indirect input: a wheel, or a trackpad gesture the platform already classified as a scroll. Direct touch stays on the pointer path.
Constructors
- ScrollEvent({required Vec2D delta, ScrollPhase phase = ScrollPhase.update, bool precise = false})
Properties
- delta → Vec2D
-
Distance the content moves, in artboard-space pixels; revealing later
content is negative. Hosts normalize; the runtime never sees platform
units.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- phase → ScrollPhase
-
final
- precise → bool
-
Pixel-precise source (trackpad) rather than a detented wheel.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited