update method

  1. @override
void update(
  1. int dirt
)

Implementation

@override
void update(int dirt) {
  super.update(dirt);
  // RenderOpacity gets updated with the worldTransform (accumulates through
  // hierarchy), so if we see worldTransform is dirty, update our internal
  // render opacities.
  if (dirt & ComponentDirt.worldTransform != 0) {
    mountedArtboard?.renderOpacity = renderOpacity;
  }
}