applyJoysticks method

bool applyJoysticks()

Implementation

bool applyJoysticks() {
  if (_joysticks.isEmpty) {
    return false;
  }
  for (final joystick in _joysticks) {
    if (joystick.isComplex) {
      updateComponents();
    }
    joystick.apply(context);
  }
  return true;
}