pointerDown method

HitResult pointerDown(
  1. Vec2D position,
  2. PointerDownEvent event
)
inherited

Implementation

HitResult pointerDown(Vec2D position, PointerDownEvent event) {
  final hitResult = _processEvent(
    position,
    hitEvent: ListenerType.down,
    pointerEvent: event,
  );
  if (hitResult != HitResult.none) {
    _recognizer.addPointer(event);
  }
  return hitResult;
}