pointerDown method

  1. @override
HitResult pointerDown(
  1. Vec2D position,
  2. PointerDownEvent event
)

Implementation

@override
state_machine_core.HitResult pointerDown(
    Vec2D position, PointerDownEvent event) {
  final result = stateMachineController.pointerDown(position, event);

  return result;
}