stateMachineByName method

StateMachineController? stateMachineByName(
  1. String name, {
  2. OnStateChange? onChange,
})

Returns a StateMachine with the given name, or null if no state machine with that name exists in the artboard

Implementation

StateMachineController? stateMachineByName(String name,
        {core.OnStateChange? onChange}) =>
    StateMachineController.fromArtboard(this, name, onStateChange: onChange);