RuntimeNestedStateMachineInstance class

Constructors

RuntimeNestedStateMachineInstance(RuntimeArtboard artboard, StateMachineController stateMachineController)

Properties

hashCode int
The hash code for this object.
no setterinherited
isActive bool
no setter
isActiveChanged ValueListenable<bool>
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stateMachineController StateMachineController
final

Methods

apply(covariant RuntimeMountedArtboard artboard, double elapsedSeconds) → void
getInputValue(int id) → dynamic
hitTest(Vec2D position) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pointerDown(Vec2D position, PointerDownEvent event) → HitResult
pointerExit(Vec2D position) → HitResult
pointerMove(Vec2D position) → HitResult
pointerUp(Vec2D position) → HitResult
setInputValue(int id, dynamic value) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited