RuntimeNestedStateMachineInstance class
Constructors
- RuntimeNestedStateMachineInstance(RuntimeArtboard artboard, StateMachineController stateMachineController)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isActive → bool
-
no setter
-
isActiveChanged
→ ValueListenable<
bool> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stateMachineController → StateMachineController
-
final
Methods
-
apply(
covariant RuntimeMountedArtboard artboard, double elapsedSeconds) → void -
getInputValue(
int id) → dynamic -
hitTest(
Vec2D position) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pointerDown(
Vec2D position, PointerDownEvent event) → HitResult -
pointerExit(
Vec2D position) → HitResult -
pointerMove(
Vec2D position) → HitResult -
pointerUp(
Vec2D position) → HitResult -
setInputValue(
int id, dynamic value) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited