update method
Implementation
@override
void update(int dirt) {
super.update(dirt);
// RenderOpacity gets updated with the worldTransform (accumulates through
// hierarchy), so if we see worldTransform is dirty, update our internal
// render opacities.
if (dirt & ComponentDirt.worldTransform != 0) {
mountedArtboard?.renderOpacity = renderOpacity;
}
}