cubicTo method
Implementation
@override
void cubicTo(double ox, double oy, double ix, double iy, double x, double y) {
if (!_needsTransform) {
super.cubicTo(ox, oy, ix, iy, x, y);
return;
}
var o = _transform * Vec2D.fromValues(ox, oy);
var i = _transform * Vec2D.fromValues(ix, iy);
var p = _transform * Vec2D.fromValues(x, y);
super.cubicTo(o.x, o.y, i.x, i.y, p.x, p.y);
}