compose static method
Implementation
static void compose(Mat2D m, TransformComponents result) {
double r = result[4];
if (r != 0.0) {
Mat2D.fromRotation(m, r);
} else {
Mat2D.setIdentity(m);
}
m[4] = result[0];
m[5] = result[1];
Mat2D.scale(m, m, result.scale);
double sk = result[5];
if (sk != 0.0) {
m[2] = m[0] * sk + m[2];
m[3] = m[1] * sk + m[3];
}
}