audioBytes property

Uint8List? audioBytes

Implementation

Uint8List? get audioBytes => _audioBytes;
void audioBytes=(Uint8List? bytes)

Implementation

set audioBytes(Uint8List? bytes) {
  if (_audioBytes == bytes) {
    return;
  }
  _audioBytes = bytes;
  audioSource.value?.dispose();
  if (bytes != null) {
    audioSource.value = AudioEngine.loadSource(bytes);
  } else {
    audioSource.value = null;
  }
}