update method
Implementation
@override
void update(int dirt) {
if (dirt & ComponentDirt.worldTransform != 0) {
var rect =
Rect.fromLTWH(width * -originX, height * -originY, width, height);
path.reset();
path.addRect(rect);
for (final fill in fills) {
fill.renderOpacity = opacity;
}
for (final stroke in strokes) {
stroke.renderOpacity = opacity;
}
}
}