CustomRippleButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CustomRippleButton
Constructors
- CustomRippleButton({required RippleButtonStyle style, required bool isEnabled, required dynamic onPressed()?, required Text text, required RippleButtonColor color, required RippleButtonBorder border, Widget? icon})
Properties
- border → RippleButtonBorder
-
RippleButtonColor expects border attributes for the ripple button.
Note: Not all colors can be since is a preset button
final
- color → RippleButtonColor
-
RippleButtonColor expects colors attributes for the ripple button.
Note: Not all colors can be since is a preset button
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget?
-
Widget expects an icon or image icon to show before the button text.
Optional, if not provided, only shows text
final
- isEnabled → bool
-
isEnabled expects a
boolean
This will enable or disable buttonfinal - key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → dynamic Function()?
-
onPressed expects a function that will be executed on button press.
if value is
null
it will not be clickable, but disabled design will not be applied. To apply disabled design use isEnabled attributefinal - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → RippleButtonStyle
-
RippleButtonStyle expects styles attributes for the ripple button.
Note: Not all styles can be since is a preset button
final
- text → Text
-
text expects a widget to be inside the button
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _CustomRippleButtonState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited