ServerSelector class

Server selection strategy for S&F operations

Constructors

ServerSelector({required Host host, Duration? unavailableTimeout, Duration? capacityCacheDuration})

Properties

hashCode → int
The hash code for this object.
no setterinherited
host → Host
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

clearCapacityCache() → void
Clear capacity cache
clearUnavailableMarks() → void
Clear unavailable server marks
getStats() → Map<String, dynamic>
Get statistics
isServerAvailable(PeerId serverId) → Future<bool>
Check if a server is available
markServerUnavailable(PeerId serverId) → void
Mark server as temporarily unavailable
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
queryServerCapacity(PeerId serverId) → Future<ServerCapacity?>
Query server capacity (with caching)
registerServerAddress(PeerId serverId, MultiAddr addr) → void
Register a known server address so it can be refreshed in the peerstore when reconnection is needed.
selectServer(List<SFServerPreference> preferences) → Future<PeerId?>
Select best available server from preference list
selectServerByCapacity(List<SFServerPreference> preferences) → Future<PeerId?>
Select server with best capacity
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited