update method

void update(
  1. String message
)

Repaints with a new message, without advancing the spinner frame.

The frame belongs to the ticker: a step that reports sub-steps quickly would otherwise spin far faster than the work it describes.

Implementation

void update(String message) {
  if (_closed) return;
  _message = message;

  if (!_animate) return;

  _send([_SpinnerCommand.update, message]);
}