buildListview method

ListView buildListview({
  1. Key? key,
  2. Axis scrollDirection = Axis.vertical,
  3. bool reverse = false,
  4. ScrollController? controller,
  5. bool? primary,
  6. ScrollPhysics? physics,
  7. bool shrinkWrap = false,
  8. EdgeInsetsGeometry? padding,
  9. double? itemExtent,
  10. Widget? prototypeItem,
  11. ChildIndexGetter? findChildIndexCallback,
  12. int? itemCount,
  13. bool addAutomaticKeepAlives = true,
  14. bool addRepaintBoundaries = true,
  15. bool addSemanticIndexes = true,
  16. double? cacheExtent,
  17. int? semanticChildCount,
  18. DragStartBehavior dragStartBehavior = DragStartBehavior.start,
  19. ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual,
  20. String? restorationId,
  21. Clip clip = Clip.hardEdge,
})

see ListView

Implementation

ListView buildListview({
  Key? key,
  Axis scrollDirection = Axis.vertical,
  bool reverse = false,
  ScrollController? controller,
  bool? primary,
  ScrollPhysics? physics,
  bool shrinkWrap = false,
  EdgeInsetsGeometry? padding,
  double? itemExtent,
  Widget? prototypeItem,
  ChildIndexGetter? findChildIndexCallback,
  int? itemCount,
  bool addAutomaticKeepAlives = true,
  bool addRepaintBoundaries = true,
  bool addSemanticIndexes = true,
  double? cacheExtent,
  int? semanticChildCount,
  DragStartBehavior dragStartBehavior = DragStartBehavior.start,
  ScrollViewKeyboardDismissBehavior keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual,
  String? restorationId,
  Clip clip = Clip.hardEdge,
}) =>
    ListView.builder(
        key: key,
        scrollDirection: scrollDirection,
        reverse: reverse,
        controller: controller,
        primary: primary,
        physics: physics,
        shrinkWrap: shrinkWrap,
        padding: padding,
        itemExtent: itemExtent,
        prototypeItem: prototypeItem,
        findChildIndexCallback: findChildIndexCallback,
        itemCount: itemCount,
        addAutomaticKeepAlives: addAutomaticKeepAlives,
        addRepaintBoundaries: addRepaintBoundaries,
        addSemanticIndexes: addRepaintBoundaries,
        cacheExtent: cacheExtent,
        semanticChildCount: semanticChildCount,
        dragStartBehavior: dragStartBehavior,
        keyboardDismissBehavior: keyboardDismissBehavior,
        restorationId: restorationId,
        clipBehavior: clip,
        itemBuilder: this);