BorderRadiusAttribute constructor

BorderRadiusAttribute({
  1. Radius? bottomLeft,
  2. Radius? bottomRight,
  3. Radius? topLeft,
  4. Radius? topRight,
})

Constructor

Implementation

factory BorderRadiusAttribute({
  final Radius? bottomLeft,
  final Radius? bottomRight,
  final Radius? topLeft,
  final Radius? topRight,
}) = _BorderRadiusAttribute;