PermissionViewModel class
Methods
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addListener(VoidCallback listener)
→ void
-
Register a closure to be called when the object changes.
inherited
-
busy(Object? object)
→ bool
-
Returns the busy status for an object if it exists. Returns false if not present
inherited
-
clearErrors()
→ void
-
Clears all the errors
inherited
-
dispose()
→ void
-
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
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error(Object object)
→ dynamic
-
inherited
-
goToSettings()
→ Future<bool>
-
override
-
hasErrorForKey(Object key)
→ bool
-
Returns a boolean that indicates if the ViewModel has an error for the key
inherited
-
icon({double size = 24})
→ Widget
-
override
-
init()
→ dynamic
-
override
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noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners()
→ void
-
Call all the registered listeners.
inherited
-
onFutureError(dynamic error, Object? key)
→ void
-
Function that is called when a future throws an error
inherited
-
rebuildUi()
→ void
-
Calls the builder function with this updated viewmodel
inherited
-
refresh()
→ Future
-
override
-
removeListener(VoidCallback listener)
→ void
-
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
requestPermission()
→ Future<PermissionStatus>
-
override
-
runBusyFuture<T>(Future<T> busyFuture, {Object? busyObject, bool throwException = false})
→ Future<T>
-
Sets the ViewModel to busy, runs the future and then sets it to not busy when complete.
inherited
-
runErrorFuture<T>(Future<T> future, {Object? key, bool throwException = false})
→ Future<T>
-
inherited
-
setBusy(bool value)
→ void
-
Marks the ViewModel as busy and calls notify listeners
inherited
-
setBusyForObject(Object? object, bool value)
→ void
-
Sets the busy state for the object equal to the value passed in and notifies Listeners
If you're using a primitive type the value SHOULD NOT BE CHANGED, since Hashcode uses == value
inherited
-
setError(dynamic error)
→ void
-
Sets the error for the ViewModel
inherited
-
setErrorForModelOrObject(dynamic value, {Object? key})
→ void
-
inherited
-
setErrorForObject(Object object, dynamic value)
→ void
-
Sets the error state for the object equal to the value passed in and notifies Listeners
If you're using a primitive type the value SHOULD NOT BE CHANGED, since Hashcode uses == value
inherited
-
setInitialised(bool value)
→ void
-
Sets the initialised value for the ViewModel to true. This is called after
the first initialise special ViewModel call
inherited
-
setOnModelReadyCalled(bool value)
→ void
-
Sets the onModelReadyCalled value to true. This is called after this first onModelReady call
inherited
-
skeletonData<T>({required T? realData, required T busyData, Object? busyKey})
→ T
-
returns real data passed if neither the model is busy nor the object passed is busy
inherited
-
toString()
→ String
-
A string representation of this object.
inherited
-
update({PermissionViewState? state})
→ dynamic
-
use this method to move other screen or show popup
inherited