Action<T> class
Action It's wrapper over an action on screen. It may be a tap on button, text changes, focus changes and so on.
It is reactive.
Usage:
SomeWidget(
onTap: someAction.accept,
)
someAction.action.listen(doSomething);
- Implemented types
-
- Event<
T>
- Event<
- Implementers
Constructors
- Action([void onChanged(T? data)?])
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- onChanged → void Function(T? data)
-
Callback for handling a new action
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stream
→ Stream<
T?> -
The stream to which the event is transmitted
no setteroverride
- value → T?
-
no setter
Methods
-
accept(
[T? data]) → Future< T?> -
Acceptance of a new event
override
-
call(
[T? data]) → Future< T?> - Call action
-
dispose(
) → Future< void> - Close stream
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited