onCanPlay method

Audio onCanPlay(
  1. dynamic fun(
    1. Element,
    2. Event
    )?
)

The canplay event is fired when the user agent can play the media, but estimates that not enough data has been loaded to play the media up to its end without having to stop for further buffering of content. Read more...

Implementation

Audio onCanPlay(Function(Element, Event)? fun) {
  if (fun != null) on.call('canplay', fun);
  return this;
}