ActionDispatchedEvent class
An action has been dispatched. Usually, a ChangeEvent directly follows this event. If the action is asynchronous, the ChangeEvent can be delayed.
- Inheritance
-
- Object
- RefenaEvent
- ActionDispatchedEvent
Constructors
-
ActionDispatchedEvent({required String debugOrigin, required LabeledReference debugOriginRef, required BaseNotifier notifier, required BaseReduxAction<
ReduxNotifier, dynamic, dynamic> action})
Properties
-
action
→ BaseReduxAction<
ReduxNotifier, dynamic, dynamic> -
The action that has been dispatched.
final
- debugLabel → String
-
A label to be used in debug messages and
by the
RefenaTracingPage
.no setterinherited - debugOrigin → String
-
Where the action has been dispatched.
Usually, the class name of the widget, provider, notifier, or action.
final
- debugOriginRef → LabeledReference
-
The actual reference to the origin.
This may be the notifier, the action, or the rebuildable.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- millisSinceEpoch → int
-
The timestamp when the event was fired.
We use int to save memory.
finalinherited
- notifier → BaseNotifier
-
The corresponding notifier.
final
- refenaId → int
-
The id.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
compareIdentity(
IdReference other) → bool -
Returns true, if the other reference has the same id.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override