RefazynistState class
Properties
-
context
→ BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
cursor
↔ String
-
A string that's store cursor in SharedPreferences
getter/setter pair
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
mounted
→ bool
-
Whether this State object is currently in a tree.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
widget
→ Refazynist
-
The current configuration.
no setterinherited
Methods
-
activate()
→ void
-
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
addLoader()
→ Future<void>
-
Add loader on the end on list for indicate lazy load is working
-
build(BuildContext context)
→ Widget
-
Describes the part of the user interface represented by this widget.
override
-
clear({bool sequentialRemove = false})
→ Future<void>
-
Clear the all item on list
-
deactivate()
→ void
-
Called when this object is removed from the tree.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
didChangeDependencies()
→ void
-
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(covariant Refazynist oldWidget)
→ void
-
Called whenever the widget configuration changes.
inherited
-
dispose()
→ void
-
Called when this object is removed from the tree permanently.
inherited
-
initState()
→ void
-
Called when this object is inserted into the tree.
override
-
insertAllItem(int index, List itemList, {RefazynistCallType callType = RefazynistCallType.item})
→ Future<void>
-
Insert all items in
itemList
at index
callType used can be a type for itemBuilder or removeBuilder
-
insertItem(int index, dynamic item, {RefazynistCallType callType = RefazynistCallType.item})
→ Future<void>
-
Insert an item by
item
at index
callType used can be a type for itemBuilder or removeBuilder
-
length()
→ int
-
Get length of list
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble()
→ void
-
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
removeItem(int index, {Duration? duration, bool disappear = false})
→ Future<void>
-
Remove an item by
index
duration
used can be animation
disappear
user can be just remove it quickly, without animation
-
removeLoader()
→ Future<void>
-
Remove loader on the end on list when lazy load in progress
-
setState(VoidCallback fn)
→ void
-
Notify the framework that the internal state of this object has changed.
inherited
-
setTheState()
→ void
-
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited