RemoteEntityState<T> constructor

const RemoteEntityState<T>({
  1. bool loadingAll = false,
  2. Map<String, bool> loadingIds = const {},
  3. bool creating = false,
  4. Map<String, DateTime> updateTimes = const {},
  5. DateTime? lastFetchAllTime,
  6. Map<String, T> entities = const {},
  7. List<String> ids = const [],
  8. dynamic error,
})

Implementation

const RemoteEntityState({
  // our properties
  this.loadingAll = false,
  this.loadingIds = const {},
  this.creating = false,
  this.updateTimes = const {},
  this.lastFetchAllTime,
  // EntityState properties
  Map<String, T> entities = const {},
  List<String> ids = const [],
  this.error,
}) : super(ids: ids, entities: entities);