DismissDirectionCallable typedef

DismissDirectionCallable = Callable1<void, DismissDirection>

typedef DecoderBufferCallback = Future<ui.Codec> Function(ui.ImmutableBuffer buffer, {int? cacheWidth, int? cacheHeight, bool allowUpscaling}); typedef DecoderBufferCallable = DecoderBufferCallback; typedef DecoderCallback = Future<ui.Codec> Function(Uint8List buffer, {int? cacheWidth, int? cacheHeight, bool allowUpscaling}); typedef DecoderCallable = DecoderCallback; typedef DismissDirectionCallback = void Function(DismissDirection direction);

Implementation

/// typedef DecoderCallback = Future<ui.Codec> Function(Uint8List buffer, {int? cacheWidth, int? cacheHeight, bool allowUpscaling});
/// typedef DecoderCallable = DecoderCallback;

/// typedef DismissDirectionCallback = void Function(DismissDirection direction);
typedef DismissDirectionCallable = Callable1<void, DismissDirection>;