resume method

  1. @override
Future<void> resume()
override

Implementation

@override
Future<void> resume() async {
  if (_mediaRecorder?.state == 'paused') {
    _mediaRecorder?.resume();
    _elapsedTime.start();

    try {
      _audioCtx?.resume();
    } catch (e) {
      debugPrint(e.toString());
    }

    onStateChanged(RecordState.record);
  }
}