AfterResetCallback typedef
Callback that indicates a Client Reset has just happened.
The beforeResetRealm
holds the frozen Realm
just before the client reset happened.
The afterResetRealm
holds the live Realm
just after the client reset happened.
The lifetime of the Realm
instances supplied is tied to the callback, so don't store references to
the Realm
or objects obtained from it for use outside of the callback.
Implementation
typedef AfterResetCallback = FutureOr<void> Function(Realm beforeResetRealm, Realm afterResetRealm);