TranslateAnimation class
🔥 fromX and toX translate the x axis 🔥 fromY and toY translate the y axis 🔥 fromZ and toZ translate the z axis
- Inheritance
-
- Object
- TransformAnimation
- TranslateAnimation
Constructors
- TranslateAnimation.x(double from, [double to = 0])
-
const
- TranslateAnimation.xy(double from, [double to = 0])
-
const
- TranslateAnimation.xyz({required double fromY, double toX = 0, required double fromX, double toY = 0, required double fromZ, double toZ = 0})
-
const
- TranslateAnimation.y(double from, [double to = 0])
-
const
- TranslateAnimation.z(double from, [double to = 0])
-
const
Properties
- fromX → double
-
final
- fromY → double
-
final
- fromZ → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
props
→ List<
Object?> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stringify → bool?
-
If set to
true
, thetoString
method will be overridden to output this instance'sprops
.no setterinherited - toX → double
-
final
- toY → double
-
final
- toZ → double
-
final
Methods
-
handle(
Matrix4 transform, double t) → void -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited