UIEdgeInsets.fromJson constructor

UIEdgeInsets.fromJson(
  1. Map<String, dynamic> data
)

Returns a UIEdgeInsets type from a JSON

Implementation

factory UIEdgeInsets.fromJson(Map<String, dynamic> data) {
  var self = UIEdgeInsets();
  self._map["top"] =
      data['top'] ?? {throw ArgumentError('top should not be null')};
  self._map["left"] =
      data['left'] ?? {throw ArgumentError('left should not be null')};
  self._map["bottom"] =
      data['bottom'] ?? {throw ArgumentError('bottom should not be null')};
  self._map["right"] =
      data['right'] ?? {throw ArgumentError('right should not be null')};
  return self;
}