GPUImageCopyTextureValue constructor
GPUImageCopyTextureValue({
- required Object texture,
- GPUIntegerCoordinate? mipLevel,
- GPUOrigin3D? origin,
- GPUTextureAspect? aspect,
Implementation
GPUImageCopyTextureValue({
required this.texture,
this.mipLevel,
this.origin,
this.aspect,
});