GPUImageCopyTextureValue constructor

GPUImageCopyTextureValue({
  1. required Object texture,
  2. GPUIntegerCoordinate? mipLevel,
  3. GPUOrigin3D? origin,
  4. GPUTextureAspect? aspect,
})

Implementation

GPUImageCopyTextureValue({
  required this.texture,
  this.mipLevel,
  this.origin,
  this.aspect,
});