resvg_options_set_fantasy_family method
@brief Sets the fantasy
font family.
Must be UTF-8. NULL is not allowed.
Has no effect when the text
feature is not enabled.
Default: Papyrus on macOS, Impact on other OS'es
Implementation
void resvg_options_set_fantasy_family(
ffi.Pointer<resvg_options> opt,
ffi.Pointer<ffi.Char> family,
) {
return _resvg_options_set_fantasy_family(
opt,
family,
);
}