SetMaterialTexture abstract method

void SetMaterialTexture(
  1. StructPointer<Material> material,
  2. int mapType,
  3. Texture texture
)

Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)

Implementation

void SetMaterialTexture(
  StructPointer<Material> material,
  int mapType,
  Texture texture,
);