DrawSplineBasis abstract method

void DrawSplineBasis(
  1. StructPointer<Vector2> points,
  2. int pointCount,
  3. double thick,
  4. Color color,
)

Draw spline: B-Spline, minimum 4 points

Implementation

void DrawSplineBasis(
  StructPointer<Vector2> points,
  int pointCount,
  double thick,
  Color color,
);