GetScreenToWorld2D method

Vector2D GetScreenToWorld2D(
  1. Vector2D position,
  2. Camera2DD camera
)

Get the world space position for a 2d camera screen space position

Implementation

Vector2D GetScreenToWorld2D(
  Vector2D position,
  Camera2DD camera,
) => run(
  () => _debugLabels.GetScreenToWorld2D(position, camera),
  () => _flat.GetScreenToWorld2D(
    position,
    camera,
  ),
);