GetScreenToWorld2D method

Vector2 GetScreenToWorld2D(
  1. Vector2 position,
  2. Camera2D camera
)

Get the world space position for a 2d camera screen space position

Implementation

Vector2 GetScreenToWorld2D(
  Vector2 position,
  Camera2D camera,
) => run(
  () => _debugLabels.GetScreenToWorld2D(position, camera),
  () => _flat.GetScreenToWorld2D(
    position,
    camera,
  ),
);