IsAudioStreamProcessed method

bool IsAudioStreamProcessed(
  1. AudioStreamD stream
)

Check if any audio stream buffers requires refill

Implementation

bool IsAudioStreamProcessed(
  AudioStreamD stream,
) => run(
  () => _debugLabels.IsAudioStreamProcessed(stream),
  () => _flat.IsAudioStreamProcessed(
    stream,
  ),
);