MaterialMapD constructor

MaterialMapD({
  1. StructPointer<MaterialMapD>? op,
  2. TextureD? texture,
  3. ColorD? color,
  4. double value = 0,
})

Implementation

MaterialMapD({
  super.op,
  TextureD? texture,
  ColorD? color,
  double value = 0,
}) :
  _texture = texture ?? .zero(),
  _color = color ?? .zero(),
  _value = value;