wasmWriteInto method
Implementation
@override
void wasmWriteInto(WasmWriter writer) {
writer.structArray(_projection.inner, MatrixD.wasmPointer);
writer.structArray(_viewOffset.inner, MatrixD.wasmPointer);
writer.Float32Array(_leftLensCenter.inner);
writer.Float32Array(_rightLensCenter.inner);
writer.Float32Array(_leftScreenCenter.inner);
writer.Float32Array(_rightScreenCenter.inner);
writer.Float32Array(_scale.inner);
writer.Float32Array(_scaleIn.inner);
}