TextureD constructor
TextureD({
- WasmStructPointer<
TextureD> ? originalPointer, - int id = 0,
- int width = 0,
- int height = 0,
- int mipmaps = 0,
- PixelFormat format = .PIXELFORMAT_NONE,
Implementation
TextureD({
super.originalPointer,
int id = 0,
int width = 0,
int height = 0,
int mipmaps = 0,
PixelFormat format = .PIXELFORMAT_NONE,
}) :
_id = id,
_width = width,
_height = height,
_mipmaps = mipmaps,
_format = format;