wasmWriteInto method
Implementation
@override
void wasmWriteInto(WasmWriter writer) {
writer.Int32(bufferCount);
writer.Int32(currentBuffer);
writer.wasmptr(_vertexBuffer.ptr);
writer.wasmptr(_draws.ptr);
writer.Int32(drawCounter);
writer.Float32(currentDepth);
_vertexBuffer.onPointer((p) => p.writeArray(_vertexBuffer.inner));
_draws.onPointer((p) => p.writeArray(_draws.inner));
}