rlSetShader method

  1. @override
void rlSetShader(
  1. int id,
  2. MemoryPointer<RInt> locs
)
override

Set shader currently active (id and locations)

Implementation

@override
void rlSetShader(
  int id,
  MemoryPointer<RInt> locs,
) => _wasm.rlSetShader(
  id.toJS,
  locs.toJS,
);