rlSetMatrixViewOffsetStereo method
Set eyes view offsets matrices for stereo rendering
Implementation
@override
void rlSetMatrixViewOffsetStereo(
MatrixD right,
MatrixD left,
) => _wasm.rlSetMatrixViewOffsetStereo(
$.Matrix$.Ref1(right).toJS,
$.Matrix$.Ref2(left).toJS,
);