rlLoadTextureCubemap method
int
rlLoadTextureCubemap(
- MemoryPointer<
RVoid> data, - int size,
- int format,
- int mipmapCount,
override
Load texture cubemap data
Implementation
@override
int rlLoadTextureCubemap(
MemoryPointer<RVoid> data,
int size,
int format,
int mipmapCount,
) => _wasm.rlLoadTextureCubemap(
data.toJS,
size.toJS,
format.toJS,
mipmapCount.toJS,
);