rlGenTextureMipmaps method
void
rlGenTextureMipmaps()
override
Generate mipmap data for selected texture
Implementation
@override
void rlGenTextureMipmaps(
int id,
int width,
int height,
int format,
MemoryPointer<RInt> mipmaps,
) => _wasm.rlGenTextureMipmaps(
id.toJS,
width.toJS,
height.toJS,
format.toJS,
mipmaps.toJS,
);