rlGenTextureMipmaps method

  1. @override
void rlGenTextureMipmaps(
  1. int id,
  2. int width,
  3. int height,
  4. int format,
  5. MemoryPointer<RInt> mipmaps,
)
override

Generate mipmap data for selected texture

Implementation

@override
void rlGenTextureMipmaps(
  int id,
  int width,
  int height,
  int format,
  MemoryPointer<RInt> mipmaps,
) => _wasm.rlGenTextureMipmaps(
  id.toJS,
  width.toJS,
  height.toJS,
  format.toJS,
  mipmaps.toJS,
);