rlFramebufferAttach method
void
rlFramebufferAttach()
override
Attach texture/renderbuffer to a framebuffer
Implementation
@override
void rlFramebufferAttach(
int fboId,
int texId,
int attachType,
int texType,
int mipLevel,
) => _wasm.rlFramebufferAttach(
fboId.toJS,
texId.toJS,
attachType.toJS,
texType.toJS,
mipLevel.toJS,
);