rlBlitFramebuffer method
void
rlBlitFramebuffer(
- int srcX,
- int srcY,
- int srcWidth,
- int srcHeight,
- int dstX,
- int dstY,
- int dstWidth,
- int dstHeight,
- int bufferMask,
override
Blit active framebuffer to main framebuffer
Implementation
@override
void rlBlitFramebuffer(
int srcX,
int srcY,
int srcWidth,
int srcHeight,
int dstX,
int dstY,
int dstWidth,
int dstHeight,
int bufferMask,
) => _wasm.rlBlitFramebuffer(
srcX.toJS,
srcY.toJS,
srcWidth.toJS,
srcHeight.toJS,
dstX.toJS,
dstY.toJS,
dstWidth.toJS,
dstHeight.toJS,
bufferMask.toJS,
);